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I'm interested to see how my mod works on mobile platforms. What am I doing this for? This mod I do first of all for myself. As for the fashion at the moment, the following elements have been implemented: Support of terraces Support for high-resolution textures Support maps up to x units Support for high-poly models Support for VBO and Bump mapping Added vehicle Airboat Added vehicle Jeep Added weapons AR2 including the energy ballGravityGun Added implementation of physics in real time you can move, throw objects, etc. What do we have now? And at the moment we have Spirit of Half-Life 1. But this was until this day did not appear and became a famous game engine Xash3D.
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Several years ago, there was an idea to launch Half-Life on Android, and it was realized only in those years - from the mods of Quake 1 and Unity development to the launch of Windows 95 on Bochs and DosBox.
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